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Author Topic: Hack-a-CIEM: Pirate's story  (Read 13807 times)

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AstralStorm

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Re: Hack-a-CIEM: Pirate's story
« Reply #60 on: November 02, 2013, 05:59:27 PM »

That connection just uses the WBFK with a highpass filter + FK without a lowpass filter instead of FK with a lowpass filter + WBFK. Actually quite a decent setup, but WBFK + FK can still be overloaded by too much highpass, so cannot be made nearly linear at the highest end - it will distort audibly and the capacitance can make some amplifiers distort. I think in this configuration, it can be made linear via eq, but not in the default one.

In comparison, a few Sonion models can approach highest end linearity and most dynamic drivers can be highpassed with impunity for superior air - and air is the thing most IEMs lack. Of course not all dynamic drivers, only the lightly dampened ones, other kinds will not respond to the highpass. (GR07 needs a lot of it for linearity; RE series work extremely well as a tweeter once equalized.)
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MuZo2

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Re: Hack-a-CIEM: Pirate's story
« Reply #61 on: November 08, 2013, 03:32:39 PM »

hmm, IE8 and RE-0 seems to extend further than the TWFK treble. What sonion driver are you referring too ?
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AstralStorm

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Re: Hack-a-CIEM: Pirate's story
« Reply #62 on: November 08, 2013, 04:33:45 PM »

Check the thread, near the first post. That one was from 2300 or 2600 series. It's half of the AcuPhase, just like WBFK is half of TWFK.
I still need to contact a Sonion rep or distributor.

By the way, today I have to make a headlike attachment to a speaker to simulate a HATS-like sound source. Loads of fun!
Design: half of a rubber ball of the right diameter, lots of cotton wool for fill, paper tube to keep the "mouth" open, a cutout for the mouth, bit of silicone on it to simulate lips, perhaps some bit of plastic to simulate teeth.
I can use PU foam instead of cotton wool if there's still too much reverb - and if it's necessary to shape some resonant cavities.

The source speaker is Behringer C50A, if anyone is interested. Probably the best single-driver monitor cheaply available. (barring custom made ones)

EDIT: due to low availability of rubber balls, I'll have to make a silicone cast instead. Annoying.
« Last Edit: November 08, 2013, 07:00:25 PM by AstralStorm »
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MuZo2

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Re: Hack-a-CIEM: Pirate's story
« Reply #63 on: November 08, 2013, 07:54:25 PM »

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AstralStorm

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Re: Hack-a-CIEM: Pirate's story
« Reply #64 on: November 09, 2013, 11:05:24 AM »

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AstralStorm

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Re: Hack-a-CIEM: Pirate's story
« Reply #65 on: January 12, 2014, 12:04:32 AM »

Ok, back to it. I've managed to get good 3D models out of the pictures of the impressions, here are some pointers if you want to do the same.

  • You will need either VisualSfM application (which is only licenced for non-commercial usage) or learn to use Bundler and CVMS from OSM-Bundler package. (OSM being Open Street Map). Googling these is easy.
  • 30+ pictures from all the angles are necessary for good reproduction.
  • Good strong lighting is a must. Flash causes the process to fail.
  • Cellphone cameras tend to provide worse results, such as not being able to focus properly on such a small object without sharp edges. Manual focus is recommended.
  • Best distance is about 50 cm to 1m.
  • My pictures were done with Canon EOS500D, which is in the Bundler database, but it is not important unless you want to keep absolute scale.
  • Take pictures one impression at a time - for multiple impressions at once, the results were not acceptable.

I've also attempted to make a pair of "fillers" out of PU by filling PU impressions with a layer of silicone putty and then filling the remaining space with the PU. However, the experiment has failed right now due to silliness on my part, I'll retry next week.

On the other hand, I've ordered way better silicone supplies now, they should arrive late this month. This includes special PU foam mixes (stiff and soft), transparent silicone and PU, high performance condensing silicone, high temperature (300 °C) silicone for future attempts at zinc-based shell, high hardness (Shore-A60) silicone for structure.
Perhaps later I'll order some actual mechanical handheld tools which can work in silicone and PU precisely.
I forgot to mention I also got sulphurless polyclay and plasticine - the other try to make the fills and perhaps clay shells too - which might be an interesting experiment.
« Last Edit: January 12, 2014, 12:39:11 AM by AstralStorm »
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AstralStorm

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Re: Hack-a-CIEM: Pirate's story
« Reply #66 on: January 18, 2014, 12:32:24 AM »

Got all the stuff and...

  • Dragon Skin FX Pro is an excellent silicone for the final CIEM, super soft and very resilient. Looks like the stuff used by the CustomArt guy, milky transparent. Super precise. Combined with Thinner, becomes bendable irreversibly like ballistic gel.
  • Rubber Glass II was a mistake - it's an SFX silicone designed to crack like glass. Extremely translucent but not very resistant. I have experimented with making it a bit more elastic, we'll see how that goes. If that works, it will be superb for the looks.
  • Foam-It III polyurethane rigid foam produces nice large hole open cell foam, rigid and very resilient. Will be useful for damping.
  • Another attempt at mounting the 3mm tubes directly in the mold has failed.
  • Attempt to make a skin mold has semi-worked with some holes, I'll try again.
  • Handheld tool can be used to hollow out a ready made impression and smooth the edges. It is hard though to drill a hole through the silicone through the ear canal part, but not impossible. I'll just need a different drill bit.
  • Crystal Glass 50 is a very resilient, hard polyurethane transparent rubber. Will be another good choice for a shell or full mold. It is machinable and that easier than the silicones.
  • Thivex and Thinner work as advertised.
  • Royal Jel-E also works as advertised, decent silicone-silicone demolding power. Does not work for urethane.
  • Super Seal lacquer sealant works ok, but for silicone-silicone, Royal Jel-E is better. It is essential for silicone in polyurethane.

I haven't tried Flex Foam It yet, I'll need the mold silicone for that. Haven't tried the silicone glues either or the plasticine. For the latter, it seems sculpting such a weird shape by hand is harder than it looks. I'll instead heat it up and use it as a mold, then reduce delicately.

Ordered Mold Max 60 (hard, high temperature, condensing so good for polyurethane), Rebound 25 (for skin/pouch molds, very precise) and Body Double Fast for making the head mold - just apply liberally over face and ears, demold in 4 minutes.

Couldn't do the 3D print, as the printer had some problem with filament feed. Will try later today.
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AstralStorm

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Re: Hack-a-CIEM: Pirate's story
« Reply #67 on: January 18, 2014, 08:49:53 PM »

Prepared RE-400 for CIEM makeover, that's how they look now.

That white thing is high density, pressed cotton wool, amount deemed optimal by Vas calculation. (That is one weird driver.)
It has been coated with a sealant lacquer and is quite rigid. The cyan thing is a bit of silicone coat, later "waxed" into the surface to make it even more waterproof.

The sound is sweeter, warmer, airier and much more linear. There is a small 1kHz dip present, the highest end lacks only 6 dB to linearity. 2k peak is gone. Subbass is linear and the bass becomes 3D.
Sound is more coherent and smoother, while slightly improving in precision, especially in lower midrange.
The filter and foam had to be removed, they turned the sound really really dark. Medium depth fit with the pictured tips.
« Last Edit: January 18, 2014, 09:15:02 PM by AstralStorm »
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AstralStorm

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Re: Hack-a-CIEM: Pirate's story
« Reply #68 on: January 19, 2014, 11:54:21 AM »

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AstralStorm

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Re: Hack-a-CIEM: Pirate's story
« Reply #69 on: February 08, 2014, 12:43:42 AM »

New developments with new methods.

Now trying for a pouch mold instead of a full negative - should be easier to work with. This one is with Mold Max 60 condensing silicone, high temperature so should be good even for, say, zinc shell. Very stable silicone and friendly to urethanes if need be.
I'll try to make a 1 mm "skin" for the IEM from Rebound 25 brushable or Dragon Skin 15 FX Pro (both pretty fast) then additional hard fill from Mold Max. This will serve as a "skin" mould - in which it should be easy to install various equipment, and the inside "plug" will make it easier to create replicas.
I'll use PU foam as the rigid support for the pouch, but that should be really optional, as Shore A 60 silicone is quite rigid. Dragon Skin is milky transparent, so various color effects are possible. The surface is not smooth to touch though, but for that I have an additional thing - Smoother.

The other test involves silicone foam - I'll try to make custom foam earphone tips / plugs. It might be possible to create a layer like that on a CIEM to alleviate any kind of misfit. It's supposedly highly resilient and can be colored. That foam is Soma Foama 15. High end stuff. It will also be used as dampening (after cutting off the smooth layer - it's open-cell) and as anti-vibration mounting.
EDIT: It seems that a soft pouch mould is pretty much required for it if you want it to expand beyond. It's still slightly expanding and definitely not fully cured after 30 minutes. Looks nifty though. Less memory than Comply, but way softer. Not sure about tensile strength - it's supposedly relatively hard to tear once fully cured. Demoulding it from even a soft full negative (non-pouch) was very hard.

I've also managed to finally create good 3D meshes out of ear mould pictures via SIFT + Bundler + PVMS2 + MeshLab. (Actually, this trial run was on some other weak machine and I used reduced resolution pictures, so probably lost some points.) It's not yet final, but definitely is viable. I'll also have to try with zoom and/or in macro mode for more details.
Good lighting and focus are a must. I will need some additional object for proper scaling next time. I'll try 3D printing these meshes - of course a 3D printed surface is not really smooth, so it won't be usable as a whole shell - but the meshes are very useful in CAD for designing tube locks, placing air tubes, calculating volumes etc.

Next work will be on applying some freshly acquired Body Double to copy my outer ear and cheek shape. The goal of that subproject is to make a personal ear-and-cheek simulator.
« Last Edit: February 08, 2014, 01:19:43 AM by AstralStorm »
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