We recommend that listeners put up to 150 hours of active playing time on NightHawk headphones before making serious attempts at assessing its sound quality.
This is the same sort of bullshit thinking that led the Ultrasone "scientist" to add random treble peaks to his headphones. Going against DF or FF is fine, but claiming to have some sort of revolutionary realization hitherto undiscovered by any audiologist or engineer requires either research or an actually good sounding headphone to back up the claim. Then again, this is fucking AudioQuest, king of the cable bullshit companies we're talking about.
What specifically about the Nighthawk's target curve doesn't make sense? At least on the surface it's following a logical pathway. I'd like to see Ultrasone provide a similar writeup to explain their S-Logic.
I fail to see how bringing up the fact that Audioquest sells expensive cables as relevant to the discussion. It's just a distraction that leads to the objectivist ad hominem dismissal of what might be valid method of tuning headphones.
They do not adequately test their hypothesis (target curve) by testing it either against prior measurement surveys or by running their own listening preference panels. Their assumptions appear to be logical, but that isn't enough to make something either practical or true in the real world. Without controlled testing they've come up with nothing more than a hypothesis (and one with which my ears disagree, for all of the anecdotal small sample size evidence that's worth).
Sounds too warm last time I heard it. High bass bleeding into mids.
Which parts wouldn't stand up under further investigation?
Listener preference panels give you Olive-Welti curves which sounds like absolute shit for headphones.