I've been wondering for several months now, and thought I would start a thread to discuss the topic.
Me too.
I hope some more knowledgeable people will chime in.
Below is my simple view on this.
Why do people consider a normal linear phase filter to have "ringing"? I know that when you present one of these filters with a square shaped signal like the typical impulse response used to show the "ringing" that the wave form oscillates before and after where the impulse was.
Reconstruction and interpolation filters only 'ring' when a frequency in the music signal comes close to the filter cut-off frequency is present.
The further away the stimulus frequency is from the filter frequency the smaller the effect.
Do note that the plots you often see are linear and our hearing is closer to logarithmic this means that when a signal appears to have been decayed to '0' it is still there but many dB's down and rings on quite a bit longer when you were looking at it in a log type scale.
Note that the ringing occurs outside the audible band, at least considered to be inaudible by most objectivists.
For digital EQ the rules differ as pre- and or post-ringing are within the audible band.
Also analog EQ filters post-ring but cannot pre-ring.
Most of the effects that are audible in various types of filters is not caused by by the lack/absence or amplitude or decay of ringing but by the 'apparent' roll-off IN the audible band.
Of course this is my opinion.
Will be happy to see other and better founded explanations though.
but weren't those filters designed to only be used on bandwidth limited signals? of which the square shaped impulse is not.
Yes, when considering reconstruction and interpolation filters but the output signal of ladder DAC's do contain 'sharp' edges but never in large amplitudes.
Is there any evidence that such "ringing" occurs with normal bandwidth limited signals that are always presented to the filter? what does a bandwidth limited impulse response look like? does it have "ringing" as well?
I have 'looked' at many waveforms that have very fast 'transients' and impulses of real music and suggest you do the same.
This just to see how much risetime/slewrate is needed for certain amplitudes/loads.
Plenty of freeware programs around that let you analyse and zoom in on waveforms at sample level.
NEVER have I found a fast transient in music (that sounded extremely loud/sharp and fast) that didn't take several samples to 'rise'.
As you already stated the INPUT signal of an ADC is also brickwalled (in frequency, not as in compression) so fast transients will c
reate ringing already before it is converted (sampled) so the converter itself will always have a bandwitdh limited signal and can never 'do' real squarewaves.
It is bandwidth limited by definition and needs to be.
Squarewaves as used in test signals do not exist in real life nor in music.
Then there is the fact that nothing in nature starts and stops instantly.
There is always overshoot, undershoot and post ringing and also pre-ringing occuring in natural instruments but unlike reconstruction filters is occuring in a relation with the fundamental or harmonics it produced (in the audible range) where as reconstruction filters only ring around the filter frequency (above the audible range)