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Author Topic: Final Fantasy VII Released for IOS today  (Read 857 times)

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zonto

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Re: Final Fantasy VII Released for IOS today
« Reply #10 on: September 15, 2015, 07:10:22 PM »

How is the functionality on the app vs playing on PS1 with a controller? I played Lunar Silver Star Story Touch and it was pretty enjoyable on my iPhone, but can't imagine playing FF7 the same way.
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The Alchemist

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Re: Final Fantasy VII Released for IOS today
« Reply #11 on: September 16, 2015, 01:33:04 AM »

I actually haven't played it on iPAD yet. I bought it and installed it but haven't had time to play it. I am not sure if you can connect a bluetooth controller to the game and use one or not. I can't imagine it being too painful on iPAD or iPhone, since it is turned-based combat and you can simply tap on the action you wish to perform. The only thing that may be a little weird is movement of the characters, but after one gets used to it, it'll be just fine I think. I really like FF7 on PC, if you have a good graphics card and monitor the graphics are amazing compared to ps1 version.

On a side note, there is an independent project in the works for FF7 called FFVII: Re-Imagined. Looks pretty cool to me! Website: http://ffvii-reimagined.com/



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aufmerksam

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Re: Final Fantasy VII Released for IOS today
« Reply #12 on: September 16, 2015, 05:50:15 PM »

totally missed this thread somehow, a little late to the party, but...

Not sure what's the point of releasing FFVII on iOS now when a remake is officially in order... if I were to introduce FF7 to someone who's never played it, I'd just tell them to wait for the remake.

The point is capitalizing on our nostalgia for a great game, which is enhanced by the fact that most people sold their PS1's (unwittingly to idiots who are using them as "teh best transport for your audio chain1!!"). Also, WHAT!? When the original is so iconic, I cannot imagine telling someone to wait until they release a remake. Especially if the remake ends up "improving" on the original.

As many others have reported, FFVI, VII, VIII and Chrono Trigger informed my youth. Shit, I had fun watching people play these games when I needed to take a break.
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The Alchemist

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Re: Final Fantasy VII Released for IOS today
« Reply #13 on: September 16, 2015, 08:27:07 PM »

The point is capitalizing on our nostalgia for a great game, which is enhanced by the fact that most people sold their PS1's (unwittingly to idiots who are using them as "teh best transport for your audio chain1!!"). Also, WHAT!? When the original is so iconic, I cannot imagine telling someone to wait until they release a remake. Especially if the remake ends up "improving" on the original.

As many others have reported, FFVI, VII, VIII and Chrono Trigger informed my youth. Shit, I had fun watching people play these games when I needed to take a br

Well said! also FFVII re-imagined looks great, you can download the demo, it is only one level because the game is still in development, but the best part is that it is for non-profit, so the game will be free when it is released. I think it will be an interesting take on FFVII and probably a lot of fun.
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keanex

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Re: Final Fantasy VII Released for IOS today
« Reply #14 on: September 16, 2015, 11:43:53 PM »

Was going to eventually pony up for a PS3 and a PS4 to play Kingdom Hearts and FF remakes, but I think I'll just save money and play the originals if nothing other than graphics is increased. Though damn, I would like to play them with modern graphics.
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Lingering Sentiment

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Re: Final Fantasy VII Released for IOS today
« Reply #15 on: September 17, 2015, 12:07:28 PM »

This won't be the exact same game but with HD graphics, Nomura has said as much already.

"FFVII is special, and we cannot ‘surpass it’ just by making it look pretty. The original version is a product of 1997, so to look at it now you can feel its age in the graphics and game systems. But those things also make it VII, and it’s still got support even today, which is probably not going to change. So for something like FFVII, I don’t think merely redoing the graphics is enough to make something you can get excited by."

He's also said that they won't be using models from Advent Children, and that the style wouldn't fit the new game anyway. It's also been mentioned that they're thinking about how they're going to be reworking the battle system.
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velvetx

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Re: Final Fantasy VII Released for IOS today
« Reply #16 on: September 19, 2015, 04:09:56 PM »

I am personally hoping they are very particular with who they select to work on this as many of the composers/devs that worked on the original are no longer with Square.  I would say that they did do a good job with Tactics: War of the Lions remake but FF7 is a classic for most people.

The other game I would love to see them redo is FFIX which is a great game.
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