CHANGSTAR: Audiophile Headphone Reviews and Early 90s Style BBS

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Author Topic: Advanced Crossfeed DSP  (Read 8187 times)

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AstralStorm

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Re: Advanced Crossfeed DSP
« Reply #40 on: December 29, 2014, 12:20:31 PM »

Not yet, got really busy with my job and frankly forgot to add the twiddles. I'll add them and do a full rerelease incl. better documentation. (directional pattern, resonance/anti-resonance)

The frequency and phase equalizer is being written too - since I cannot trust CAPS fully, as it is single precision and minimum phase only with programmable crossfeed curves - sane defaults off elliptic + cone nose head model.

New engine is done, but UI is not. Currently "available" are adjustable-phase least squares and cepstral minimum phase FIR eqs are in with partitioned convolution. I'll add SQP IIR and optimal IIR (both adjustable phase) in a second.
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DooberKnob

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Re: Advanced Crossfeed DSP
« Reply #41 on: March 21, 2015, 05:36:57 AM »

Keeping my eye out for the final release. This looks great.
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Thad E Ginathom

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Re: Advanced Crossfeed DSP
« Reply #42 on: March 21, 2015, 12:47:13 PM »

Just caught up with this thread. Yes, it looks very interesting, and I wonder if AstralStorm will get back to us on this.

I'm a Linux user, usually using DeaDBeeF as my player, either direct to ALSA or through JACK. My second-string player is Aqualung, which  can use LADSPA plugins.

Even although I have Unix systems management experience, that was a long time ago and I am not (and wasn't then) a programmer of any sort beyond a little shell. ./configure, make, and make install is about as far as I go in any serious src directory.
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